Oct 14, 2026
Tacticool — patch notes 2.18.10

New CLOCKWORK KIROV Trophy
CLOCKWORK KIROV is a trophy from the post-apocalyptic world of the Tacticool x Left to Survive collaboration. When a projectile enters the radius, the trophy shoots down projectiles within it for a few seconds. Big air defense in a small casing!
CLOCKWORK KIROV Trophy Main Stats
- Health bonus: 330...990 pts.
- Duration: 2/2/3/4 sec.
- Charges: 2/3/4/4.
- Cooldown: 140/130/120/110 sec.
How Do I Get the CLOCKWORK KIROV Trophy?
Look for the new CLOCKWORK KIROV trophy in the in-game Shop and MY.GAMES Market from October 26 to November 2.

Season Balance Changes
Operator Changes
PHOENIX
This Operator is much less effective and popular than he deserves to be. His playstyle involves aggressive, high-risk close-range combat, but his current survivability isn't high enough to justify that risk.
- Ability update: Restores health equal to 40% of the damage dealt by grenade explosions.
DIANA
DIANA is one of the most popular Operators in the game, but her effectiveness is relatively low compared to others. We've reworked several unpopular talents to help players support their team more effectively when playing as DIANA.
- "Improved Scanner" Talent: 30% Chance to Defuse Detected Mine → Scanner replaces an enemy mine with an explosive device, cooldown 8 sec. This talent replaces: mines, LAYMORE mines, mines from explosive bow arrows, and mines from Operator MECHARI's "STINGER" superweapon.
- "Combat Drone" Talent → "Injector Module" Talent: Drones automatically shoot an injection at allies that heals 30% health over 4 sec., cooldown 5 sec.
DMITRY
Most players choose DMITRY as a Support Operator, but he lacks combat effectiveness in the current meta. We've reworked several talents to boost his combat potential.
- The "Martial Arts," "Fast Metabolism," and "Strong Health" talents have been removed and replaced with new talents.
- New "Swarm Mark" Talent: Your Infected prioritise attacking your target (the target is determined by the enemy in your crosshairs).
- New "Combustion" Talent: Your Infected ignite on hit and leave fire on death. When combined with the "Poisonous Fumes" talent, the gas from this talent explodes instantly.
- New "Aerogenic virus" Talent: Your gas infects enemies and allies with the virus.
- New voice lines have been added for killing Operator LAZARUS.
CHARON
We've buffed several less-popular talents of CHARON to add variety to the available combat strategies.
- "Quiet Steps" Talent: 50% Chance to Avoid Mine Activation when Cloaked → -70% incoming explosion damage while invisible.
- "Ambush Master" Talent: Special Weapons can be used while cloaked → Special Weapons can be used while cloaked. Activating cloak reduces Special Weapons cooldown by 65%.
CRAIG
We believe that CRAIG's superweapon is not effective enough at eliminating enemies in the current meta, so we're slightly increasing its effectiveness.
- "BLAST RAM" superweapon damage (explosion power): 4000...24000 → 4600...27600.
- Explosion radius: 12 m → 14 m.
LAZARUS
- Health restoration from the "Satiation" Talent: 50% → 25%.
- Temporary health in the Feral Infected state has been reduced by 9%.
- Fixed an issue with Operator LAZARUS's "Satiation" talent that caused him to revive regardless of how he killed the enemy. Death cancellation now works correctly: it only activates when he kills an enemy with a melee attack.
Weapon & Special Weapon Changes
NEMESIS & LOONG CLAW Prototypes
Our most recent change to combat bows turned out to be too drastic, as confirmed by both community feedback and statistical data. In this Season Balance Change, we've tried to find a compromise solution for using enhanced arrows.
- Enhanced arrows now have charges.
- The arrow switch button now displays the arrow type that will be selected when pressed. If a normal arrow is selected, the button displays the enhanced arrow's charge count and current recharge progress.
- Maximum number of enhanced arrow charges: 4.
- Enhanced arrow shot cooldown: 4.5 sec. → 6.5 sec.
SMGs
N-TUBE 203 & SOLANUM-9
- Following community suggestions, an indicator has been added to show whether a grenade is loaded in the underbarrel launcher.
MPM IRONHEAD
- Base Bullet Damage: 306...651 → 325...690.
Assault Rifles
BRR
- Base pressure volume: +16.7%.
- Reload Speed: +15%.
- Fire Rate at minimum pressure: +100%.
KANZAZ
- Damage: 412...866 → 460...966.
Shotguns
SHORTY
- Base Damage: 2850...5998 → 2715...5715.
IJ-74
- Bullet Damage: 2174...4550 → 2280...4770.
- Base Reload Time: 3.8 sec. → 3.4 sec.
XL-20
- Reload Time: 4.6 sec. → 5.2 sec.
AMPULNIK Sniper Rifle
- Firing Range: +18%.
AUTO-TORCH "BBQ" Special Weapon
We've reviewed community feedback and made several changes to how this turret works.
- This special weapon now leaves fire on the ground after exploding.
- The turret's nozzle can now rotate 360 degrees.
- Nozzle Rotation Speed: +14%.
- Fixed an issue that prevented players from using action buttons until the AUTO-TORCH "BBQ" landed on the ground.
PORTABLE COVER Special Weapon
- Cover Durability increased: 12000...27000 → 15000...34000.
- Shooting Accuracy through cover: 35% → 60%.
Other Changes
Fixed Machine Guns
We believe the pace of the game makes it difficult to use fixed machine guns effectively on vehicles and in certain locations. We've increased their rotation speed to make them easier to use and to give players a situational advantage during matches.
- Rotation Speed of the machine gun on the COYOTA vehicle: +180%.
- Rotation Speed of the fixed machine gun on the map (on maps where the machine gun is available): +100%.
How Negative Effects Work at Spawn Points
We've fixed a long-standing issue reported by the community: Operators dying from gas clouds or fire on the ground immediately after respawning. Now, these negative effects work as follows when players respawn:
- Gas clouds and fire on the ground near spawn points no longer apply poisoning and burning effects, respectively (temporary protection is active).
- When protection activates, all players see a corresponding indicator above the Operator.
- Protection against these effects expires 7 seconds after respawning or when moving away from the spawn point.
Bug Fixes
- Fixed an issue where killing ordinary Infected did not count toward the progress of DESCENT mode missions.
- Fixed an issue where the reward for completing the "Complete Floor 3 30 times" mission in the DARKTOBER: SURVIVAL event could not be claimed. The reward can now be claimed.
Miscellaneous
- Unique LOCOS, TOPGUNS, and GIJOE avatars have been added for the respective clans for winning the Clan Challenge in the GUNBALL: WORLD CUP event.



